struct FrameView {
from: i64,
to: i64,
truncated: bool,
services: Vec<(String, usize)>,
traces: Vec<String>,
}Expand description
What /correlate came back with, flattened into the two lists it draws.
Services are grouped by name because an entity is an instance (section 7.2): three replicas of one service are three entities, which matters to the engine and not to someone reading a strip of names.
Fields§
§from: i64§to: i64§truncated: bool§services: Vec<(String, usize)>§traces: Vec<String>Implementations§
Auto Trait Implementations§
impl Freeze for FrameView
impl RefUnwindSafe for FrameView
impl Send for FrameView
impl Sync for FrameView
impl Unpin for FrameView
impl UnsafeUnpin for FrameView
impl UnwindSafe for FrameView
Blanket Implementations§
impl<T> Allocation for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request§impl<L> LayerExt<L> for L
impl<L> LayerExt<L> for L
§fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
fn named_layer<S>(&self, service: S) -> Layered<<L as Layer<S>>::Service, S>where
L: Layer<S>,
Applies the layer to a service and wraps it in [
Layered].